As I have been researching my project I have decided to change my brief slightly. I think by focusing on a specific part of what I had originally planned would allow me to achieve more in my specialist area of study - character animation.
My changed project is to still create a run cycle in the theme of a chase scene, but to focus on the secondary action within that to create emotion out of body language. Comparing it to a game level I have realised is unnecessary, because games are influenced by film. As long as I can get the emotion acted out in the body language in a believable way, then it is easy to apply it to a game character design and animation.
Since I have slightly changed my idea for my final project, I have changed my dissertation idea so that it is relevant. My new title is:
"Without secondary action, a walk cycle is just an emotional and mechanical series of actions."
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